Ugh.
Putting in the manhours on this project is so boring... I'm just jiggling a few files around, hoping for the best. I really have no idea what I'm doing, and that's because
SLEEP DISORDER
But I swear I'm still working, Lok
PS: A game on Steam came out, Ittle Dew... Ya, they beat me to it. But I'm too invested into this project to give up. I WILL release, even if it ends up looking like it's ripping off everything, that's the price of being slow.
Monday, July 29, 2013
Sunday, July 14, 2013
Busy - Also Animation is Hard
I'm getting really good at drawing my little guys. Even posing them. But I wish there was a program to automate posing of 2D images.
There probably even is one, but that's the kinda thing I'd never know about because no one tells me. The number 1 answer is almost always "Get Flash", but they never answer why, what features, lol that price tag... you're insane, I'm not paying for that.
Anyways: The plot is coming along, simplified in some places and extended in others. However, no amount of plot will make a difference if I can't design a good dungeon... or draw tiles... or get a good UI.
There probably even is one, but that's the kinda thing I'd never know about because no one tells me. The number 1 answer is almost always "Get Flash", but they never answer why, what features, lol that price tag... you're insane, I'm not paying for that.
Anyways: The plot is coming along, simplified in some places and extended in others. However, no amount of plot will make a difference if I can't design a good dungeon... or draw tiles... or get a good UI.
Subscribe to:
Comments (Atom)