Wednesday, June 25, 2014

June Cut

  With only a few days left it's unlikely I'll finish a quick game for the June.  I blame, like, myself and stuff - not putting in the hours, complaining about assets when the placeholders aren't available yet and whatnot.

  Bright side:  I did get a lot done

Wednesday, June 18, 2014

Tangible Results!

  I might be on to something here:  I'm actually getting things done.

If not this month, then very likely soon... I might have a release after all this time.