Ok, here's a sample of what my development process looks like on paper
Ok, I couldn't find the wire for the scanner so I used a camera instead.
I work on a lot of different ideas on the same page. In the upperleft is an idea for a load animation for RPS (Rock is a circle, scissors the triangle, square the paper). Upper right is a sample stage plus a quicky of the first bit of Super Mario Bros. and some adenosine triphosphate for some reason. Under that is some block samples. In the middle are some animals. There's a few failed designs for Dr. Strobe around the page, I don't really know what to do with him yet. Bottom left is some sample items and face types. Bottom right is ideas for Cytomight.
Of course, this week I didn't get much time in... I got hooked on Dungeons of Dredmor.
Current Projects
Cytomight, RPS, and Epilepsy Man concept art. I'm still way behind. You wouldn't believe how brutally inept I am at drawing. It makes my coding look like I'm some sort of savant.
My new game idea, the one I announced on Monday, was a little too grand. I had this idea for an intergalactic cooking show style game as a cross between the prep mini-games of Cooking Mama with the harsh bitterness of TV's Hell's Kitchen. Playing up as many in-jokes about casualware and TV cooking as possible. Ya, they did a little of this on Futurama, but I'm going for a darker political tone.
The story begins as the protagonist starts his second season of Earth's first intergalactic cooking show broadcast. Previously Earth TV was found to rely too much on Earth pop culture and not enough on understandable themes. Since everyone can relate to food (and the weather), this new show is a hit. On the other side, replicators make food pretty decently so only chef elite are still in business... working for upper class twits who need a more refined taste than simple replication.
The intro twist is the player inadvertently causes an interstellar incident with a major cultural faux pas... namely, the accidental butchering of an alien princess. (He couldn't tell the difference between the person and the food, weird alien stuff). So he goes down to being a pit cook for the scum of the universe (the kind of people who can't afford high technology) and learn to overcome his xenophobia...
Other, more interesting plotlines will pop up. I got so caught up with the idea of TV Chef IN SPACE! that I couldn't think of anything else this week. That being said, I don't know if it should be a casual-ware game (prep mini-games) or a point and click adventure (focus on the story) or even an RPG (exploring planets for rare ingredients).
Other Projects
None. I think I'm overloaded. I get so caught up shifting between projects I end up doing nothing.
Gaming
Mostly Dungeons of Dredmor. Just like for programming, I got so many games now I find it impossible to choose. I think I may have a serious problem here, I spend HOURS just "choosing" and not actually playing... and I don't even get bored. This is a brain trap I must escape from.
Other
Still aren't sleeping well. I was getting up in the morning pretty good for a while, but then I got less and less tired each night.
I wish I could focus on this game design more. Some sort of life coach might be helpful, or any real world encouragement of any kind. Plus, I think my disability is getting worse.
Well, there's not much for new games on the horizon. The Wii release of La-Mulana is pretty much the only game I'm anticipating so after that and I finish my entire backlog of games I'll have no possible excuse to avoid working. But I can't afford to wait that long, I need to be working NOW. Why do I have so much trouble doing things I want to do?
Just work, Lok
stop playing games and start making them.
ReplyDeleteUninstall steam so that you don't get these distractions.