Saturday, August 27, 2011

Feeling Better - Again!

  A month long depression is not something easy to shake off.  I seem to be doing ok now, though.

  I tried opening a Q&A topic on GameFAQs, but the lack of interest matches by own lack of motivation.  The only two questions I got related to why I'm not working, which anyone who's read the blog would know.

  Anyways.  The primary development bottlenecks right now are graphics and dialogue boxes.  I'm having trouble with spriting and sentence sizes respectively.  It gives me a new appreciation for how challenging it must have been for earlier developers to get as much information as they did in such a small dialogue space.

Current Projects

  Mostly test models for animation and dialogue boxes, individual collision and gimmick tests.  Not much success,  but I'm working on it.  Another major problem is because I haven't worked in over a month I've forgotten where I left off, what certain variables and event flags do and so on.  I might have to start from scratch.  Better documentation next time!

Other Projects

  Nothing of note.  I keep coming up with new ideas and the inability to express them is becoming a burden.  I'm still keeping notes though.

Gaming

  More Clonk Rage, some Borderlands, I finished the last of the From Dust challenges too.  I also finished Front Mission Evolved, which I thought was pretty good aside from some derpalogue.

Other

  Healthy again, for the most part.  I had to get a blood test that took about 30 vials of blood...  but I started to feel good right after.  Maybe I got too much blood in me, I hear depressed people cut themselves, this must be why (HURRRRRR)

Ok, I promise to get some work done this week.  If not Epilepsy Man then at least an engine prototype that uses the placeholder graphics.

I'm illin', Lok

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