I got a New Years resolution going. Nope, it's not finishing one my game projects - it's cleaning out my gaming backlog. I'm currently halfway though the "A"'s. A little worried about the "T" section 'cuz of all the Tom Clancy games I got.
Was a nice simple Christmas here. I got a refrigerator, yay!
Projects
I did some concept art for my main game project. I wouldn't mind some opinions on how to do the magic system. I didn't want to copy Zelda 2's magic system, I wanted to do something with charge levels and elemental mixing - but I'm not sure how to go about doing it. (Not implementing it, I can implement out the wazoo if I had the idea well drawn out)
I also worked on refining my art style. A notable thing about many games is character reaction shots when you fail to perform a basic move. For example, if you swing your sword at a wall: It's easy to just have the sword go through and spark with a simple "ting and flash", but it's a lot better if the character has a reaction such as recoiling or flinching.
Gaming
I'm halfway through my games starting with A, currently on Assassin's Creed Revelations. Next up would be Atom Zombie Smasher. I got a LONG way to go.
Other
For the whole year 2011 I lost 45LB - That's right, I lost weight programming and playing games.
2011 went by so fast - like a blink of an eye.
Here's to 2012, Lok
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