My current main project has turned from a quick platformer to a turn based strategy game to a platformer to an RPG to an adventure to a platformer to a simulation game and now back to an RPG.
Not sure how, but that's being directionless for you.
I settled on an art style, even if it's suboptimal I'm forcing myself to stick to it for unity purposes. I NEED to work on actual work like spriting and tiling and not chump-work like scanning doodles.
Music is a no-go, unless I learn how it's all done... SCHOOL!!!!
Workin' on it, Lok
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