Saturday, November 17, 2012

Day 17 - Commitment Issues

  What was I working on again?

Something something Wii U comes out tomorrow?...  I'm not supposed to shave, I guess.

...

Please be aware of epilepsy, it exists.

Friday, November 2, 2012

Day 2 - Created a cannon, doesn't work.

  Forget loading and firing, that's just a matter of setting states and inherited properties.

Problem is I can't get the cannon to rotate.  Box2D is a cruel mistress.  Doesn't help that all the tutorials use their own esoteric languages (since Box2D is on everything).

Sticky ball doesn't work, but I think I know the problem.  Besides, as much as I want a sticky ball in there it's more important the cannons work.

Thursday, November 1, 2012

Day 1 - Rocky, yet Promising

  First thing I do is accidentally cut my hand.  Derp da diddly derpde doo.

Core physics engine already finished, push blocks work, kinetic objects work, moving works, rotation works, everything basic works.

To Do List:
Name protatongist - Write the story  (Wow, way to butcher "protagonist")
Get Cannons working
Get Sticky Form Working
Make Levels