What was I working on again?
Something something Wii U comes out tomorrow?... I'm not supposed to shave, I guess.
...
Please be aware of epilepsy, it exists.
Saturday, November 17, 2012
Tuesday, November 6, 2012
Friday, November 2, 2012
Day 2 - Created a cannon, doesn't work.
Forget loading and firing, that's just a matter of setting states and inherited properties.
Problem is I can't get the cannon to rotate. Box2D is a cruel mistress. Doesn't help that all the tutorials use their own esoteric languages (since Box2D is on everything).
Sticky ball doesn't work, but I think I know the problem. Besides, as much as I want a sticky ball in there it's more important the cannons work.
Problem is I can't get the cannon to rotate. Box2D is a cruel mistress. Doesn't help that all the tutorials use their own esoteric languages (since Box2D is on everything).
Sticky ball doesn't work, but I think I know the problem. Besides, as much as I want a sticky ball in there it's more important the cannons work.
Thursday, November 1, 2012
Day 1 - Rocky, yet Promising
First thing I do is accidentally cut my hand. Derp da diddly derpde doo.
Core physics engine already finished, push blocks work, kinetic objects work, moving works, rotation works, everything basic works.
To Do List:
Name protatongist - Write the story (Wow, way to butcher "protagonist")
Get Cannons working
Get Sticky Form Working
Make Levels
Core physics engine already finished, push blocks work, kinetic objects work, moving works, rotation works, everything basic works.
To Do List:
Name protatongist - Write the story (Wow, way to butcher "protagonist")
Get Cannons working
Get Sticky Form Working
Make Levels
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