Granted, some of them I didn't actually finish: But games these days are so start-to-finish homogenous that there's no reason to ever play any of them passed the first few hours.
XCOM for example, I built a few satellites and captured a few aliens - but I legit didn't see it going anywhere.
On the other hand, Final Fantasy 7... while I tend to ignore/skip story, especially on replays (I beat it on console already), I found that the distribution of unusual materia kept combat fresh throughout - and new strategies continually form (Such as Added Effect-Hades, MP Turbo/MP Absorb Contain and the like)
Well, no matter. It's done - yay.
WORK!
I'm drawing pictures of bacteria, paramecia, cilia, phospholipid bilayers... everything. Level design, my weakness!
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