Friday, November 2, 2012

Day 2 - Created a cannon, doesn't work.

  Forget loading and firing, that's just a matter of setting states and inherited properties.

Problem is I can't get the cannon to rotate.  Box2D is a cruel mistress.  Doesn't help that all the tutorials use their own esoteric languages (since Box2D is on everything).

Sticky ball doesn't work, but I think I know the problem.  Besides, as much as I want a sticky ball in there it's more important the cannons work.

Thursday, November 1, 2012

Day 1 - Rocky, yet Promising

  First thing I do is accidentally cut my hand.  Derp da diddly derpde doo.

Core physics engine already finished, push blocks work, kinetic objects work, moving works, rotation works, everything basic works.

To Do List:
Name protatongist - Write the story  (Wow, way to butcher "protagonist")
Get Cannons working
Get Sticky Form Working
Make Levels

Saturday, October 27, 2012

Animating in a physics engine too complicated without tutorial

  Therefor I'm not gonna do it.  Animation will be rasterized.  Saves me having to learn things via magic... y'know, since no one apparently has even heard of Box2D over here.

Before the paranoia kicks in to high gear I'm just gonna wish myself good luck on this month long super-project.

Lok

Saturday, October 20, 2012

NaNoWriMo is coming up - I'll make a game

  I'll put Flippin' Hell on side for now, because I want to do something special for November.

Doing all the pre-planning now.  I got a pretty good idea what I want, but I won't start until November 1.

During November I will post more frequent updates for this unique project and at the end of the month I will try to release it [unfinished] if there's no serious complications.

The premise is a Box2D game involving cannons.   Won't say more, but it's definitely not an Angry Birds clone.

Projects

Pre-planning for November Game.  Flippin' Hell having mild difficulties due to engine change.

Gaming

Non-stop Borderlands 2.  I was looking forward to Torchlight 2, but Borderlands 2 is eating all my time.  Pre-ordered a Wii U deluxe despite not getting any games I want until next March.

Other

I feel discouraged.  People I've known for ages have been ignoring me lately.   Even simple random things like getting a ride to a store is being problematic.

I like comments, let's me know other people still exist.

Depressed Hello, Lok

Saturday, September 15, 2012

Evolution - Breaks Down Barriers: Guess Who's On Cleanup

  My current main project has turned from a quick platformer to a turn based strategy game to a platformer to an RPG to an adventure to a platformer to a simulation game and now back to an RPG.

  Not sure how, but that's being directionless for you.

I settled on an art style, even if it's suboptimal I'm forcing myself to stick to it for unity purposes.  I NEED to work on actual work like spriting and tiling and not chump-work like scanning doodles.

Music is a no-go, unless I learn how it's all done... SCHOOL!!!!

Workin' on it, Lok

Monday, September 3, 2012

Doing Artwork - Mostly Doing Games

  Short "I'm still alive" update.

Mostly refining the artwork and shopping around for a sound crew. 

And by mostly, I mean not very hard - 'cuz STEEEEEEEEEAAAAAAAAAAAAM!!!!

Anyways, I'm still trying at the very least...